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Electronic Theatre Controls Inc

Foundry Data loss behavior (DMX Fail mode) Settings In RDM

When you look at foundry devices from an RDM tool, the DMX Fail mode settings look a little strange.  In Concert you get the options of: Go to 0, HLL &  Go to Full.

For example:  Form a DMXcat  You get Scene #, Hold Last Look before Level/Scene, Hold Level/Scene before black,  and Level  Here is how you interpret those settings.

 goto0 copy.png

                          GOTO 0

(Change Hold Last Look before Level/Scene to 0:00:00:0  and Level to 0)

  HLL copy.png

                      Hold Last Look

(Change Hold Last Look before Level/Scene to   and Level to 0)

 

Gotofull copy.png 

                       GOTO FULL

(Change Hold Last Look before Level/Scene to 0:00:00:0  and Level to 255)

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