Link and Loop on Eos
Explanation of Concepts
The link/loop portion of the Eos Family Online Manual can be found here
Link allows you to run cues out of sequence.
Ex: Cue list has cues 1-10. After cue 7 plays, you want cue 3-7 to play again. You would apply a link to cue 7, indicating 3 as the cue to link to.
Loop allows you to choose how many times a set of linked cues will repeat their sequence before moving forward in normal order.
Note: The loop number is how many times the sequence will repeat AFTER executing the looped cue the first time.
Ex: Cue list has cues 1-10. After cue 7 plays, you want cue 3-7 to play again 2 times before moving on to cue 8. After applying a link from 7 to 3, you would apply a loop to cue 7, indicating 2 as the link number.
If you apply a link with no loop number OR a loop number of 0, the link sequence will play indefinitely.
Syntax/Programming
We will continue to use the above example:
- Cue list has cues 1-10
- After cue 7 plays, you want cue 3-7 to play again 2 times before moving on to cue 8
For Link
- Syntax: [Cue] [7] {link/loop} [3] [Enter]
- This links cue 7 back to cue 3
- In the PSD tab, you will see 3 under the Link column for cue 7, as well as Link: 1/2 under the cue itself
For Loop
- Syntax: [Cue] [7] {link/loop} {link/loop} [2] [Enter]
- This creates a loop of 2 so the 3-7 sequence will repeat 2 times after executing 7 the first time
- In the PSD tab, you will see 2 under the Loop column for cue 7
To create the link and loop at the same time with one command: [Cue] [7] {link/loop} [3] {link/loop} [2] [Enter]