# Link and Loop on Eos

## Explanation of Concepts

The  link/loop portion of the Eos Family Online Manual can be found here

Link allows you to run cues out of sequence.

Ex: Cue list has cues 1-10. After cue 7 plays, you want cue 3-7 to play again. You would apply a link to cue 7, indicating 3 as the cue to link to.

Loop allows you to choose how many times a set of linked cues will repeat their sequence before moving forward in normal order.

Note: The loop number is how many times the sequence will repeat AFTER executing the looped cue the first time.

Ex: Cue list has cues 1-10. After cue 7 plays, you want cue 3-7 to play again 2 times before moving on to cue 8. After applying a link from 7 to 3, you would apply a loop to cue 7, indicating 2 as the link number.

If you apply a link with no loop number OR a loop number of 0, the link sequence will play indefinitely.

## Syntax/Programming

We will continue to use the above example:

• Cue list has cues 1-10
• After cue 7 plays, you want cue 3-7 to play again 2 times before moving on to cue 8

• Syntax: [Cue] [7] {link/loop} [3] [Enter]
• This links cue 7 back to cue 3
• In the PSD tab, you will see 3 under the Link column for cue 7, as well as Link: 1/2 under the cue itself

For Loop