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Electronic Theatre Controls Inc

Data Structure and Timing in SmartFade

The data structure is very simple. The faders offer direct control of intensities and parameters. These levels can be stored in different ways.

Memories

Memories are created to store intensities to a fader. These memories can be played back from the faders, and they can be stored as steps in sequences or the Stack. There are 24 fader memories in 12 fader pages = 288 memories in total (in SmartFade 24/96 this is doubled to 576 memories in total).

Snapshots

The complete output can be instantly stored with a Snapshot function. Up to 10 such Snapshots can be buffered. They can be stored as memories at a later point.

Sequences

The fastest way to create a loop of memories is to record a sequence. A sequence is a list of 24 steps that can be played back manually, looped or as a OneShot from the faders.

Each step can be a single intensity channel or a memory. Each step can have an Up, Down and Wait time. There are general timing override functions like Rate, Fade and BPM as well.

Stack

The Stack is theatre style list of 199 steps that can be played back manually or as a OneShot from the Crossfader. It is intended as a main cue list for a show. Each step can be a single intensity channel, a memory or a unique Stack memory state. Each step can have an Up, Down and Wait time. There are general timing override functions like Rate and Fade override as well.

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