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Electronic Theatre Controls Inc

Edit Memories in SmartFade

Every memory can be edited blind (fader at zero) or live (fader at full). It is possible to erase all memories at once.

See "erase functions". 

Edit a memory

Action Console Feedback
1. Activate Edit Mode Screen Shot 2018-11-21 at 1.30.01 PM.png All buttons with content that can be edited will blink at full (press CLEAR to exit).
2. Select memory (change page if necessary).

 Screen Shot 2018-11-21 at 12.57.29 PM.png...Screen Shot 2018-11-21 at 12.57.54 PM.png or
Screen Shot 2018-11-21 at 12.57.29 PM.png...Screen Shot 2018-11-21 at 12.58.49 PM.png    

The moment the bump button is pressed, this memory is selected for editing. EDIT MEM and CLEAR will blink.
3. Edit intensities Programming functions Make any changes with all normal programming functions for intensities. Intensities may have to be matched by the faders before the level can be changed.
4. End editing As soon as EDIT MEM is pressed the changes are stored. The console will automatically return to it’s previous fader mode. If you press CLEAR instead, changes are aborted.

Delete a memory

To delete a single memory edit it so all intensities are at zero.

Copy a Memory

Action Console Feedback
1. Activate Copy mode Screen Shot 2018-11-21 at 1.29.03 PM.png This button lights up. All buttons with content will blink at full (press CLEAR to exit).
2. Select source memory (change page if necessary).  Screen Shot 2018-11-21 at 12.57.29 PM.png ... Screen Shot 2018-11-21 at 12.57.54 PM.png or
Screen Shot 2018-11-21 at 12.57.29 PM.png ... Screen Shot 2018-11-21 at 3.27.08 PM.png    
When this button is pressed, all possible targets for this copy operation will blink. Empty ones blink at full, occupied ones are dimmed.
3. Select target Screen Shot 2018-11-21 at 12.57.29 PM.png ... Screen Shot 2018-11-21 at 12.57.54 PM.png  or
Screen Shot 2018-11-21 at 12.57.29 PM.png ... Screen Shot 2018-11-21 at 12.58.49 PM.png     
As soon as the button is pressed, the source memory is recorded.
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