Skip to main content

 

Electronic Theatre Controls Inc

PixelMap compound fixtures on Hog 4

Note-Icon.png

Note this guide is not intended to be a general plotting or pixel mapping guide, for more information, consult the Hog 4 user manual or the High End Systems YouTube Series

Understanding a Compound Fixture

A compound fixture (Also known as a multiple part, cell, or instance fixture) Is a fixture with multiple fixture types put together into a single fixture. Compound fixtures usually have multiple sections of emitters or modules, like an LED bar, or a multi cell wash/FX light. These parts are generally controlled with dotted user notation. Compound fixtures sometimes will have a "master" whole number and multiple parts that are controlled by decimal numbers. Compound fixtures generally have several modes, sometimes listed as compact, simple, basic, standard, extended, etc. Not all modes are mappable. To see the parts of a compound fixture, schedule the fixture in the fixture window, and press "Show Details" which will show an expanded view of the parts of the fixture. 

 

SolaPix_family_pattern.jpegPix 19 crop.png

 

Pictured above left: High End Systems SolaPix 7 and 19     

Pictured above right: High End Systems SolaPix 19 as viewed from the Fixture Window, note the master (1.) and the 19 cells (1.1 thru 1.19)

colorforceii_family.jpgcolor force II crop.png

 

                                                               

Pictured above left: Chroma-Q Color Force II 12, 48, and 72

Pictured above right: Chroma-Q Color Force II , 48, as viewed from the Fixture Window, note the master (101.) and the 19 cells (101.1 thru 101.16)

content.gif

Creating A Plot  

The following example will guide how to make a plot of 10 SolaPix 19's.

The SolaPix 19 parts include

Master: #

Center RGBW cell #.1

Middle ring RGBW cells #.2>#.7

Outer ring RGBW cells #.8>#.19

The master section will not be included on the plot. This is important, as masters should not usually be mapped, as they can override cell values. 

Record and open a plot without any fixtures assigned to it. 

[Clear] [Record] (Plot 1) 

Hold [Open] and press (Plot 1) 

Maximize window if needed

Create plot.gif

 

Add a linear gang of just the middle cells

Ensure the Gang Edit Lock is on

[1] [Thru] [10] [Enter] [.][1] [Enter]

Select the Add Linear Gang tab

Draw the gang across the plot. 

Create middle cells.gif

 

Re-size and center the gang

Ensure the Gang Edit Lock is on

Select the gang

Set the X and Y coordinates to 0,0 

Set the width to 2000 units

Set the rotation to 0°

Press Show All as needed

This will ensure a centered, evenly spaced and level gang to start off with.

Line up and center.gif

 

Draw the the middle rings as individual circle gangs.

Ensure the Gang Edit Lock is on

[1] [Thru] [10] [Enter] [.][2] [Thru] [.][7] [Enter]

Select the first of the sub selection by holding [Fixture]&[Next]

Select the Add Gang tab in Circle Mode

Draw the gang over the first fixture 

Select the next fixture middle ring by holding [Fixture]&[Next]

Select the Add Gang tab in Circle Mode

Draw the gang over the second fixture 

Repeat until a rough gang has been added over each fixture

middle section rough.gif

 

Align and resize the middle rings

Ensure the Gang Edit Lock is on

Select the circle gangs

Set the Y coordinate to 0

Set the Width and Height to 50

Enable the plot grid and set the unit spacing to 100 units

Drag the circle gangs so they center up with the center cells.

Press Show All as needed

middle section clean up.gif

 

Draw the the outer rings as individual circle gangs.

Ensure the Gang Edit Lock is on

[1] [Thru] [10] [Enter] [.][8] [Thru] [.][19] [Enter]

Select the first of the sub selection by holding [Fixture]&[Next]

Select the Add Gang tab in Circle Mode

Draw the gang over the first fixture 

Select the next fixture middle ring by holding [Fixture]&[Next]

Select the Add Gang tab in Circle Mode

Draw the gang over the second fixture 

Repeat until a rough gang has been added over each fixture

Tip: It might be easier to draw the rough gangs above the existing fixtures, as it will be easier to select them in the next step. 

Outer section Rough2.gif

 

Align and resize the outer rings

Ensure the Gang Edit Lock is on

Select the circle gangs

Set the Y coordinate to 0

Set the Width and Height to 100

Enable the plot grid and set the unit spacing to 100 units

Drag the circle gangs so they center up with the center cells.

Press Show All as needed

Outer section re sized.gif

Adjust Cells Shape and Size (Optional)

Ensure the Fixture Edit Lock is on

Select the Fixtures by clicking and dragging over them on the plot

Change the shape to hexagon

Change the size to the preferred size. 

Press Show All as needed

Hexagon.gif

Draw the PixelMap Layer

Ensure PixelMap Layers are added to your show. PixelMap Layers are added like any other fixture in the fixture window

Ensure the PixelMap Layer Edit Lock is on

Select the Add PixelMap Layer tab

Draw the PixelMap Layer across the plot. 

Select the PixelMap Layer

Set the X and Y coordinates to 0,0 

Set the Width to 2000 units

Set the Rotation to 0°

Press Show All as needed

This will ensure a centered, evenly spaced and level PixelMap Layer

Assign the PixelMap Layer to 100

Pix map 1.gif

 

Playback Content!

Select the Fixtures [1] [Thru] [10]

Select (Plot 1) [Enter] (Shortcut for plots window [PIG]&[Open]&[Fixture]

Select [100] [@] [Full]

Select PixelMap content from the Media Picker (Shortcut for media picker [PIG]&[Open]&[Beam]

Pix map 2.gif

 

How To Create a PixelMap Per Fixture (Optional)

Copy the existing plot to a new plot 

(Plot 1) [Copy] (Plot 2)

Open the copied plot [Open] (Plot 2)

Ensure the PixelMap Layer Edit Lock is on

Select the existing PixelMap Layer and delete it 

copy map.gif

Draw the PixelMap Layers

Ensure the PixelMap Layer Edit Lock is on

Select the Add PixelMap Layer tab

Draw a PixelMap Layer across the first fixture

Repeat for the following fixtures

Select the PixelMap Layers

Set the Y coordinates to 0

Set the width to 120 units

Set the height to 120 units

Set the rotation to 0°

Enable the plot grid and set the unit spacing to 100 units

Drag the PixelMap Layers so they center up with the fixtures

Press Show All as needed

This will ensure centered, evenly spaced and level PixelMap Layers

Assign  each of the PixelMap Layers to 101 thru 110

Tip: Some programmers like to assign their PixelMap Layers to dotted user notation in regard to the plot they are using. In this case, the PixelMap Layers might be 2.1 >2.10

Singles.gif

Playback Content!

Select the Fixtures [1] [Thru] [10]

Select (Plot 2) [Enter] (Shortcut for plots window [PIG]&[Open]&[Fixture]

Select [101] [Thru] [110] [@] [Full]

Select PixelMap content from the Media Picker (Shortcut for media picker [PIG]&[Open]&[Beam]

Modify individual Layers as needed

 

  • Was this article helpful?