Cues and cue types in Express consoles
Cues
The console allows you to save up to 600 cues per show. Cues consist of channel levels and cue attributes. Multiple attributes can be applied to one cue.This chapter shows you how to create and modify cues as well as copy and delete them. Play back a recorded cue using the procedures given in Playing cues on Express consoles.
To clear all cues in memory, press [Setup] [4] [Enter] [2] [Enter] [Enter]. Before you do that, however, consider saving the contents of memory as a show using the procedures given in Writing to Diskette in Express.
If you need more than 600 cues in your show, see The oversized show.
Cue Types
To select a cue fade type in Stage, Blind or Fader modes, press [Type], and enter the type number given in the prompt. If you change a cue’s fade type, you must re-record the cue. For example, [Cue] [2] [Type] [2] [Record] [Enter] records cue 2 with an allfade. Cues default to crossfade when you do not enter a fade type.
Crossfade
In a crossfade cue, channel levels that increase fade to their new level in the assigned upfade time. Channel levels that decrease fade to their new level in the assigned downfade time. The cue starts when you press [Go]. You may use a wait time to delay the start of the upfade or downfade.
Allfade
An allfade cue forces all unused channels to zero intensity when you press [Go] and clears the other fader. Allfade is useful for forcing an end cue when tracking channels. For more information on using allfade cues for tracking, see Track record in Express consoles.
Effect
An effect cue contains an effect. Effects allow you to assign channels to a series of steps. When you play back the effect, the steps run in assigned chase patterns, or in random order. For more information on using effects, see What is an Effect in Express?.
Blocking
A blocking cue forces all LTP channels to fade to completion in background cue timing and then runs in a physical fader like any other cue. One use for a blocking cue is to end background effect cues under program control. For more information on blocking cues in relation to LTP channels, see Working with LTP channels.
Subroutine
A subroutine is a cue that controls the playback of a series of recorded cues. Subroutines are similar to linked cues, except that you have more playback options. For more information on using subroutines, see What is a Subroutine in Express?